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禁用精华/记忆表

INFO

作者:猫妖の舞

删除精华

Dew.Core.dll

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Loot_Gem.SelectGemAndQuality编辑方法/类

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C#
//添加
HashSet<string> pool = NetworkedManagerBase<LootManager>.instance.poolGemsByRarity[**rarity**];
C#
//自行复制需要禁用的内容

pool.Remove("Gem_C_Charcoal");		//木炭精华
pool.Remove("Gem_C_Confidence");	//自信精华
pool.Remove("Gem_C_Efficiency");	//效率精华
pool.Remove("Gem_C_Guidance");		//引导精华
pool.Remove("Gem_C_Lethality");		//致命精华
pool.Remove("Gem_C_Quicksilver");	//水银精华
pool.Remove("Gem_C_Regeneration");	//再生精华
pool.Remove("Gem_C_Sharp");			//锐利精华
pool.Remove("Gem_C_Shatter");		//破碎之精华
pool.Remove("Gem_C_Sulfur");		//硫磺之精华
pool.Remove("Gem_C_Talc");			//滑石之精华
pool.Remove("Gem_C_Void");			//虚空精华
pool.Remove("Gem_C_Wind");			//风之精华
pool.Remove("Gem_C_Vengeance");		//复仇精华
pool.Remove("Gem_R_Blade");			//利刃精华
pool.Remove("Gem_R_Bleak");			//荒凉之精华
pool.Remove("Gem_R_Celestial");		//天体精华
pool.Remove("Gem_R_Contempt");		//蔑视精华
pool.Remove("Gem_R_Dusk");			//黄昏精华
pool.Remove("Gem_R_Flow");			//流动的精华
pool.Remove("Gem_R_Frost");			//霜冻精华
pool.Remove("Gem_R_Glaciate");		//冰封精华
pool.Remove("Gem_R_Insatiable");	//贪食精华
pool.Remove("Gem_R_Momentum");		//势头精华
pool.Remove("Gem_R_NightSky");		//夜空精华
pool.Remove("Gem_R_Scorched");		//烧灼之精华
pool.Remove("Gem_R_Rigidity");		//刚毅精华
pool.Remove("Gem_R_Spiral");		//漩涡精华
pool.Remove("Gem_R_Wealth");		//财富精华
pool.Remove("Gem_R_Wound");			//创伤精华
pool.Remove("Gem_E_Clemency");		//宽恕精华
pool.Remove("Gem_E_Direness");		//绝境精华
pool.Remove("Gem_E_Fever");			//热病精华
pool.Remove("Gem_E_Flexibility");	//灵活精华
pool.Remove("Gem_E_Insight");		//洞察之精华
pool.Remove("Gem_E_Metal");			//金属精华
pool.Remove("Gem_E_Might");			//巨人精华
pool.Remove("Gem_E_Omega");			//终极精华
pool.Remove("Gem_E_Overload");		//过载之精华
pool.Remove("Gem_E_Pain");			//苦痛精华
pool.Remove("Gem_E_Predation");		//掠食之精华
pool.Remove("Gem_E_Protection");	//保护之精华
pool.Remove("Gem_E_Thunder");		//雷霆精华
pool.Remove("Gem_E_Twilight");		//暮光之精华
pool.Remove("Gem_E_Virtuousness");	//高洁之精华
pool.Remove("Gem_L_DivineFaith");	//神圣信仰
pool.Remove("Gem_L_Embertail");		//火焰尾巴
pool.Remove("Gem_L_GlacialCore");	//冰川之核
pool.Remove("Gem_L_Paranoia");		//偏执精华
pool.Remove("Gem_L_Perfect");		//完美
pool.Remove("Gem_L_PureWhite");		//纯白
pool.Remove("Gem_L_SolarEye");		//太阳之眼

删除技能

Dew.Core.dll

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Loot_Skill.SelectSkillAndLevel

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c#
//添加
HashSet<string> pool = NetworkedManagerBase<LootManager>.instance.poolSkillsByRarity[rarity];
c#
//自行复制需要禁用的内容

pool.Remove("St_C_BackStep");//后退
pool.Remove("St_C_BeamOfLight");//光之射线
pool.Remove("St_C_DarkBolt");//暗影箭
pool.Remove("St_C_DarkSpear");//暗影之矛
pool.Remove("St_C_GlacialStomp");//冰川践踏
pool.Remove("St_C_IceBlock");//冰盾
pool.Remove("St_C_IceClaw");//冰爪
pool.Remove("St_C_PressurePoint");//压力释放
pool.Remove("St_C_Purgatory");//炼狱
pool.Remove("St_C_Starfall");//星陨
pool.Remove("St_C_Whirlwind");//旋转旋风
pool.Remove("St_R_ShadowWalk");//影步
pool.Remove("St_R_BlackArbalest");//黑色弩炮
pool.Remove("St_R_Chomp");//撕咬
pool.Remove("St_R_FlamingWhip");//炽焰鞭
pool.Remove("St_R_Frostbite");//冻伤
pool.Remove("St_R_GlacialHammer");//冰川之锤
pool.Remove("St_R_GreatFrostSword");//霜冻巨剑
pool.Remove("St_R_Ignite");//点燃
pool.Remove("St_R_PillarOfFlame");//烈焰之柱
pool.Remove("St_R_RepulsiveShield");//反冲之盾
pool.Remove("St_R_Scattershot");//散射
pool.Remove("St_R_Smite");//雷击
pool.Remove("St_R_StaticDischarge");//静电释放
pool.Remove("St_E_AntiGravity");//反重力
pool.Remove("St_E_Blink");//闪现
pool.Remove("St_E_ChainLightning");//连锁闪电
pool.Remove("St_E_ClutchesOfMalice");//恶意之爪
pool.Remove("St_E_FlameJet");//火焰喷射
pool.Remove("St_E_Rewind");//倒带
pool.Remove("St_E_SearingCharge");//炽热冲锋
pool.Remove("St_E_UmbralEdge");//暗影之刃
pool.Remove("St_E_WinterDive");//冬季跳跃
pool.Remove("St_L_Hysteria");//癫狂
pool.Remove("St_L_MentalCorruption");//精神腐蚀
pool.Remove("St_L_Multishot");//箭雨
pool.Remove("St_L_ShoutOfOblivion");//遗忘之吼
pool.Remove("St_L_WorldCracker");//世界破坏者
pool.Remove("St_M_NimbleDodge");//灵巧闪避
pool.Remove("St_Q_HandCannon");//手炮
pool.Remove("St_Q_IncendiaryRounds");//燃烧弹装填
pool.Remove("St_R_QuickTrigger");//快速扳机
pool.Remove("St_R_PrecisionShot");//精准射击
pool.Remove("St_D_SalamanderPowder");//火蜥蜴粉末
pool.Remove("St_D_DoubleTap");//双击
pool.Remove("St_M_FastFeet");//迅捷步伐
pool.Remove("St_Q_Lunge");//突刺冲锋
pool.Remove("St_Q_Fleche");//闪击
pool.Remove("St_R_UnbreakableDetermination");//坚不可摧的意志
pool.Remove("St_R_Parry");//招架
pool.Remove("St_D_AstridsMasterpiece");//阿斯特丽德的杰作
pool.Remove("St_M_Flicker");//闪烁
pool.Remove("St_Q_EtherealInfluence");//以太的影响
pool.Remove("St_Q_SuperNova");//超新星
pool.Remove("St_R_Cataclysm");//大灾变
pool.Remove("St_R_Tranquility");//平静
pool.Remove("St_D_ExoticMatter");//异种物质
pool.Remove("St_D_ConvergencePoint");//汇聚之星
pool.Remove("St_M_Charge");//重甲打击
pool.Remove("St_Q_CruelSun");//残酷太阳
pool.Remove("St_Q_Discipline");//纪律
pool.Remove("St_R_SanctuaryOfEl");//埃尔的圣域
pool.Remove("St_D_Resolve");//决意
pool.Remove("St_D_MercyOfEl");//艾尔的仁慈
pool.Remove("St_M_FeatheryDash");//羽毛飞舞
pool.Remove("St_Q_GoldenBurst");//金色爆发
pool.Remove("St_R_DangerousTheory");//危险理论
pool.Remove("St_D_DisintegratingClaw");//分解之爪